import turtle
screen = turtle.Screen()
screen.bgcolor("lightblue")
sonce = turtle.Turtle()
sonce.speed(0)
sonce.color("yellow")
sonce.hideturtle()
# Малюємо тіло сонця як заповнене коло
radius = 60
sonce.penup()
sonce.goto(0, -radius)
sonce.pendown()
sonce.begin_fill()
sonce.circle(radius)
sonce.end_fill()
# Функція для малювання променя
def draw_ray(length, angle, thickness):
ray = turtle.Turtle()
ray.speed(0)
ray.color("yellow")
ray.penup()
ray.goto(0, 0)
ray.left(angle)
ray.pensize(thickness)
ray.pendown()
ray.forward(length)
ray.hideturtle()
num_rays = 12
ray_length = 100
ray_thickness = 3
for i in range(num_rays):
angle = i * (360 / num_rays)
drawray(raylength, angle, ray_thickness)
# Малюємо очі
def draw_eye(x, y):
eye = turtle.Turtle()
eye.speed(0)
eye.penup()
eye.goto(x, y)
eye.pendown()
eye.fillcolor("black")
eye.begin_fill()
eye.circle(10)
eye.end_fill()
eye.hideturtle()
draw_eye(-25, 20) # Ліве око
draw_eye(25, 20) # Праве око
# Малюємо усмішку
smile = turtle.Turtle()
smile.speed(0)
smile.penup()
smile.goto(-30, -10)
smile.pendown()
smile.pensize(3)
smile.color("black")
smile.right(90)
smile.circle(30, 180)
smile.hideturtle()
screen.mainloop()











